Cloudheim Review – Chaotic Co‑op Action with a Cozy Shop Twist
Cloudheim mixes physics‑heavy brawling, light crafting and a floating turtle hub into a colorful co‑op playground. Fun, messy and full of ideas — but multiplayer progression and early‑access bugs can spoil the party.
I jumped into Cloudheim expecting a breezy co‑op romp — and that’s mostly what you get. It’s a colorful action‑RPG with ridiculous physics combos (yes, you can lasso and golf‑swing foes) and a tidy shop/crafting hub on a flying turtle called Odin Shell. If you like mashy, joyful combat and building a quirky base, this will hook you — but beware the early‑access quirks.

Core loop: hop between instanced islands, pew‑punch enemies with physicsy toys, gather materials and send them home to Odin Shell to craft or sell. Combat is the star — fast, combo‑driven and brilliantly silly: kick enemies into explosions, lasso bosses into tornadoes, or drop pillars on crowds. You level classes by mastering weapons (Warframe‑style) and unlock new skills as you go. The hub is part shop sim, part light factory — place stations, craft visual weapons and grow a reputation so NPCs buy your junk. Up to four players can play online, sharing the same chaotic sandbox. Downsides that keep cropping up: the host‑tied progression (guest progress lives on the host save for now), some floaty camera/combat moments, and typical EA bugs like stuck enemies, UI oddities and occasional crashes. The devs are active and patches land quickly, but expect rough edges while the game cooks.

Cloudheim has a joyful core — playful combat, a cozy hub and tons of personality. It’s worth a look now if you like physics mayhem and crafting shops, but expect Early‑Access bumps and be cautious about current multiplayer limits.












Pros
- Delightfully chaotic, physics‑driven combat that rewards creative combos
- Cozy, charming art and a satisfying hub loop (craft → sell → upgrade)
- Designed for co‑op mayhem — silly emergent moments with friends
Cons
- Host‑tied progression breaks drop‑in/drop‑out multiplayer experience
- Early Access roughness: bugs, UI quirks and occasional camera/combat floatiness
Player Opinion
Players love Cloudheim’s charm: the visuals, physics antics and the base/shop loop get the most praise. Many shout about hilarious moments — launching foes across an island never gets old. Common complaints focus on multiplayer progression (guests losing progress), some combat floatiness, and EA bugs/grindy unlock gates. The devs are visible and patch fast, so if you value core fun over polish right now, you’ll likely enjoy it; if you need flawless co‑op and save portability, wait for fixes.
