No, I'm not a Human Review – Paranoia at the Doorstep
I dove into Trioskaz’s eerie hostel-at-the-end-of-the-world: a tense, artful horror about deciding who to let in. Gorgeous visuals and a haunting OST, but RNG and save bugs can sour runs.
No, I'm not a Human hooks you with a simple conceit: the sun is killing the world and strangers knock on your door. If you like slow‑burn, analog horror (think Papers, Please crossed with a creepy indie visual novel), this one’s a trip worth taking.

Gameplay centers on nightly knocks and daytime maintenance. At night you decide who to let in, inspect guests by spending limited energy on tests (teeth, eyes, armpits…), and juggle scarce supplies. Days let you call for deliveries, check the radio/TV, and piece together hints about the Visitors. Every guest has characterful dialogue and possible questlines; endings branch depending on who survives and what you learn. The loop is wonderful for first playthroughs—tense, morally uncomfortable, and inventive—but the game leans on RNG and some tests can mislead you, which creates thrilling moments and frustrating ones in equal measure. Multiple endings and small secrets give replay value, though repeated runs can feel like redoing the same claustrophobic hallways. Visually it’s gorgeous in a grotesque way and the soundtrack really sells the dread; worth mentioning the Windows‑only release and that Trioskaz keeps updating the title.

No, I'm not a Human is a bleak, brilliant little horror with heart — marred by technical hiccups that can ruin runs, but still worth playing for the mood and writing. Play it blind, turn the soundtrack up, and maybe keep a save backup handy.







Pros
- Distinctive, unsettling art direction and an evocative soundtrack.
- Tense, choice‑driven loop that makes you sweat over every knock.
- Many endings and bite‑sized runs make it great for discovery and theorycrafting.
Cons
- Save/load bugs and some softlocks still affect play; backing up saves recommended.
- Heavy RNG can make replaying for specific endings feel grindy and frustrating.
Player Opinion
Players rave about the atmosphere, characters and the soundtrack — many call it a highlight of 2025 indie horror. The most common complaints are the save corruption and annoying glitches that break progress, plus RNG making some endings feel unfair. If you love tense narrative sims and don’t mind some rough edges, you’ll probably adore it; otherwise consider waiting for patches or watching a blind playthrough first.
