Swordhaven: Iron Conspiracy Review – Classic cRPG with Modern Twists
A heartfelt Infinity Engine–inspired cRPG from Atom Team that blends turn-based and real-time-with-pause combat, a classless build system and sprawling, choice-driven quests. A bit rough around the edges, but a lot of charm for fans of old-school roleplaying.
Swordhaven scratches that Baldur’s Gate itch without pretending to be a remake — it borrows the DNA of classic cRPGs while adding its own classless progression and combat options. If you like tactical fights, branching quests and long, exploratory play sessions, this one is worth a look.

At its core Swordhaven is a story-first cRPG with deep, choice-driven quests and a non-linear world that rewards exploration — from sleepy hamlets to eldritch temples. Combat is flexible: you can play strictly turn-based for chess-like tactics or switch to real-time-with-pause (RTwP) if you prefer a faster, more cinematic flow. The classless system is the real selling point: your stat and skill combinations meaningfully change dialogues, quest solutions and playstyle, so two runs can feel very different. The UI is modern but tuned to classic sensibilities, with plenty of customization to make your screen look tidy (or gloriously chaotic). NPCs are memorable and many quests offer multiple solutions — sneaking, talking, bribing or brute force all have their moments. Expect dozens of hours of exploration if you poke under every rock; the world is built to be toyed with. That said, there’s a little Atom Team jank: occasional UI roughness, and a few pacing quirks early on. The devs are active and listening, however, and the game already shows strong foundations for future polishing and localization.

Swordhaven is a loving, ambitious cRPG that leans into classic design while offering modern freedoms — a must-try for fans of tactical roleplaying, despite a bit of polish still needed.
















Pros
- Deep, classless progression that changes dialogue and quest options
- Flexible combat: turn-based precision or faster RTwP
- Large, non-linear world with memorable NPCs and multi-solution quests
Cons
- Some rough edges and occasional UI or pacing jank
- Key art and marketing sometimes misrepresent what you actually play
Player Opinion
Players praise Atom Team’s voice and the game’s DNA — many enjoy the humor, flow and nostalgic feel that still stands on its own. Common criticisms mention minor jank, slower update cadence and that the key art can be misleading about what you’ll actually encounter. If you liked Atom RPG or classic Infinity Engine titles, Swordhaven should click; newcomers who love deep cRPG systems will also find a lot to enjoy.
