iDiOSLAB and NGJ have announced Delve Survivors, a dungeon crawler that combines grid-based turn-based decisions, procedural loot, and survivor-style enemy crowds. The PC release is planned for Q4 2026.
Published August 16, 2026
Delve Survivors is an upcoming indie dungeon crawler from Japanese and US development team iDiOSLAB and publisher NGJ Corporation. The project combines the grid movement and deliberate decisions of a traditional turn-based roguelike with the escalating enemy density and build crafting associated with survivor games.
The Steam page lists a planned 2026 release, while the developers' announcement places the PC launch in Q4 2026. Console versions are planned for Nintendo Switch, Nintendo Switch 2, and PlayStation 5. There is no fixed launch day yet, so this is a game to track rather than a release to buy today.
Each run takes players through procedurally generated dungeons with randomized loot, multiple skill choices, and build combinations. Movement is turn-based, while melee attacks and equipped skills can trigger automatically when their conditions are met. That structure could make positioning and resource management matter as much as raw damage.
The game also offers a choice between more forgiving and harsher progression rules. Casual Mode lets players keep loot and world progress after death, while Hardcore Mode is designed around losing loot and progress. Dungeons include elite enemies, mid-level bosses, and a final boss encounter, giving each expedition a clear escalation.
Delve Survivors is not presented as a Vampire Survivors clone. Its concept is closer to a meeting point between classic roguelike planning and modern horde-survival spectacle. The combination is still untested until a public build arrives, but the Steam listing and the developers' material make the core idea clear: every step sets the pace, then the build has to survive the consequences.
For now, wishlist the game on Steam if turn-based dungeon tactics and survivor-style build crafting sound like a good match. The currently announced PC window is Q4 2026, with console releases planned for Q1 2027.
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