As of June 17, 2026, Prologue: Go Wayback! – the survival roguelike from PUBG creator Brendan Greene's studio – is permanently free on Steam and the Epic Games Store. The move comes alongside layoffs at PlayerUnknown Productions and the end of active development, with the studio shifting focus to its proprietary Melba terrain technology. Former buyers are entitled to full refunds, no questions asked.
Published June 19, 2026
Prologue: Go Wayback!, the survival roguelike from PLAYERUNKNOWN Productions – the studio of PUBG creator Brendan Greene – is now permanently free to keep on both Steam and the Epic Games Store. As of June 17, 2026, the game has officially left Early Access with a final update, and the price tag has been dropped to zero for good.
The Prologue Go Wayback free Steam release is not simply a celebration of 1.0, however. It comes hand in hand with a difficult announcement: the studio has laid off part of its team and has halted active development on the game entirely.
After launching into Early Access on November 20, 2025, the team spent roughly seven months iterating on the game. Now, with the studio restructuring, the decision has been made to stop further development and move forward in a smaller configuration. The remaining team will concentrate on Melba, PlayerUnknown Productions' proprietary procedural terrain technology – the underlying tech that has always been the studio's long-term ambition.
Melba is being developed separately through the tech demo Preface: Undiscovered World (Steam App ID: 2820060), and it forms the technical backbone for the studio's grand long-term vision: Project Artemis, an Earth-sized MMO.
The update that marks the end of development is not entirely empty-handed. It introduces paths and trails connecting the cabins and shelters on the map – a navigational improvement that makes the wilderness feel more coherent. Two new items also arrive: a Handheld Weather Monitor and Waterproof Spray, both fitting additions for a game about surviving unpredictable outdoor conditions.
For the technically curious, a Developer Build is accessible via the game version menu in the Steam library, unlocking a dev menu via the = key. The game was built on Unreal Engine 5 and released unencrypted, which means modding is possible.
PlayerUnknown Productions is handling the transition with notable transparency toward its paying customers. Steam buyers can request a refund until August 17, 2026 – and crucially, the standard Steam restrictions on playtime and purchase date are fully waived during this window. You don't need to have bought it recently or played it for less than two hours.
Epic Games Store buyers don't even need to request anything: they will receive an automatic refund to their original payment method in the days following the announcement.
This is a rare move in Early Access history – acknowledging that what shipped did not fully meet expectations, and giving paying supporters a genuine way out.
For anyone who never picked up Prologue: Go Wayback!, there is now zero barrier to entry. The game offers a glimpse at what Brendan Greene and his team were exploring – procedurally generated survival in harsh outdoor environments, built on cutting-edge terrain tech. It is not a finished product, and active development won't continue, but as a free snapshot of an ambitious technical experiment, it's worth a look.
Whether Project Artemis ever materialises as a playable game remains to be seen. For now, the studio's honest handling of this difficult chapter – free access, unrestricted refunds, an unlocked build for modders – is at least a respectful farewell to a game that carried a lot of hopes.
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